How Many Monsters Can You Stack?

A physics stacking game: drop sleepy monsters onto an old tomb slab and stack as many as you can before one tumbles onto the grass. Same monsters for everyone in today's Daily Pile.

How Many Monsters Can You Stack? is a tower stacking game with real 2D physics. Sleepy little monsters wander into the graveyard one at a time, and every one wants to nap on the same old tomb slab. Slide each monster into place, turn it, and let go. Your score is simply how many monsters are on the pile when the first one touches the grass. Eight monster kinds each sleep their own way: the Gargoyle is a heavy, dependable block, the Mummy is a long plank for bridges and shelves, the Jelly glues itself to whatever it touches, the Skeleton rattles apart into three bones if it falls too far, the Ghost drifts down on a breeze along a dotted path, the Pumpkin rolls, the Witch Hat balances nothing on its tip except a Jelly, and the Bat flies up and hangs upside-down under ledges, including the lip of the slab itself. Their faces show when the pile is settled: when everyone is snoring, you can drop the next one. After every tenth monster a big yawn or a moonlit gust tests the pile. The Daily Pile sends the same monsters in the same order to everyone each UTC day, so scores are directly comparable; Free Pile shuffles a new order every run. A Sleepover Book keeps 10 badges, lifetime stats and the slab skins: the default Mossy slab, plus Moonstone and Pumpkin Patch, which unlock at 3 and 6 badges. This is a monster game for all ages: cute, never scary, and every fall ends in an 'Oof!' with everybody fine.

By Goblin Originals

How to play

Drag to aim, let go to drop, tap ↻ / ↺ to turn / Mouse: move to aim, click to drop, wheel or right-click to turn / Keys: ← → move, Q E turn, Space drops

A sleepy monster hovers above the pile. Drag (or move the mouse) to slide it left and right, and let go (or click) to drop it. It always drops from the same small height above the top of the pile.

Turn it 45 degrees with the ↻ and ↺ buttons, a second finger, the mouse wheel, right-click, or Q and E. Bats can't turn; instead you drag them anywhere in open air, even under the lip of the slab, and they fly up and hang upside-down from the first underside they reach.

Wait for the pile to settle. While anything is still moving, the monsters' eyes pop open and a 'Shh… settling' bubble shows; when everyone is snoring again, a soft chime means you can drop the next one. You can aim while you wait.

Your score is the number of monsters banked on the pile. The run ends the moment any monster touches the grass. The monster you just dropped doesn't count, so the score is the pile you had.

Tips

Gargoyles and Mummies are the backbone. A Mummy laid flat across two monsters makes a shelf, and a shelf that sticks out is a perfect place for a Bat to hang as a counterweight.

A Jelly glues itself to whatever it touches, but its welds can snap under too much load, with a 'sploink!'. Glue a Jelly onto a Witch Hat's tip to cap it.

A Skeleton dropped onto the top of the pile stays whole. One that misses and tumbles down the side rattles apart into three loose bones, which still count as one monster.

Ghosts drift on a breeze until they touch something. Follow the dotted path and aim upwind.

Every tenth monster brings a yawn (one sleeper hops and spins) or a moonlit gust (a sideways shove that is stronger higher up). A banner warns you about a second and a half before it hits, so keep the top of the pile compact.

How many monsters can you stack?

Your score is the count of monsters on the pile when the first one touches the grass, so the answer is a plain number anyone can compare. First piles usually land in single digits; careful stacking with shelves, glue and bat counterweights gets into double digits. Today's Daily Pile gives everyone the same monsters in the same order, and the game remembers your best pile and its height for each date.

Is this a physics stacking game I can play online for free?

Yes. How Many Monsters Can You Stack? is an original physics stacking game that runs in your browser with no download, account or app. Monsters have real weight, friction and rotation, so every pile wobbles differently.

What is the Daily Pile?

Each UTC day has one Daily Pile: the same eight kinds of monster arrive in the same order for every player, with the same breezes and the same yawn and gust events. Retries are unlimited and your best for each date is kept. Free Pile shuffles a new random order every run.

Can I play this tower stacking game on a phone?

Yes. Drag anywhere with one finger to aim (the monster stays above your thumb), lift to drop, and tap the round ↻ and ↺ buttons or tap with a second finger to turn. It works in portrait and landscape; in landscape the score moves to a slim column so the pile gets the width.

Does the monster game save my progress?

Yes, on Goblin Arcade. Your best pile for each Daily date, your best Free Pile, lifetime stats, Sleepover Book badges, slab skin and sound settings save automatically. A pile in progress starts over if you reload. Played outside the arcade, progress lasts until the page closes.

Can I play if I am colorblind?

Yes. Colour is never the only signal. Each monster has its own silhouette and pattern (stone speckles, bandage stripes, rib lines, pumpkin ribs, wing scallops), settling is shown by the faces and a 'Shh… settling' bubble, a blocked bat shows a dashed outline with the words 'no room', and every event has a text banner with an arrow or speech bubble. The Sleepover Book has a reduced-motion setting.

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