Glimmerkin
Collect 72 original elemental creatures, open booster packs, battle eight Circle Masters and trade cards with friends using one-time codes.
Glimmerkin is an original collectible creature card game. Pick one of three starter decks, open your welcome packs and learn the ropes in a practice battle. In battle you play Basic Glimmerkin to your Active spot and a three-slot bench, attach one Glim card per turn to power attacks, evolve, retreat and play Gear, Charms and Keepers. Eight types (Ember, Tide, Bloom, Volt, Stone, Gale, Lumen and Umbra) form a wheel of weaknesses and resistances, and status effects such as Drowsy, Dazed and Singed change the fight. Knock out creatures to take four Glim Shards and win, or win when your opponent runs out of cards. Walk around Glimmerdale to challenge the eight Circle Masters, your rival Rook and Champion Solenne, or try the daily challenge. Coins buy eight-card booster packs with a chance at Holo Rare, Full Art and Secret prints, and every card goes in your binder. Build decks at the Deck Workbench, swap spares with townsfolk at the Trading Post, or trade with a friend using offer and acceptance codes. Every creature, card and name in the game is original.
By Goblin Originals
How to play
Tap or drag cards / mouse / keyboard (Tab, arrows, Enter, A, E)
Choose a starter deck, then open your two welcome packs. Tap Tear (or drag across the pack) and flip each card to see what joins your binder.
In battle, tap a card in your hand and then a glowing spot, or drag the card there. Put a Basic Glimmerkin in your Active spot, attach one Glim card each turn and tap Attack when its cost is paid. Evolve, retreat and play Gear, Charms and Keepers to get ahead.
Each knockout earns a Glim Shard. Take four shards, leave your opponent with no creatures to play, or win when they can't draw a card at the start of their turn. Keep a Basic on your Bench: if your Active is knocked out with an empty Bench, you lose. Check the type wheel in Help: each type deals double damage to the next type on the wheel.
Walk around Glimmerdale to challenge Circle Masters at the Circle Hall, buy packs at the shop, build decks at the Deck Workbench and trade cards at the Trading Post. Pick Easy, Normal or Hard before each battle. On a keyboard, use Tab and the arrow keys to move, Enter to choose, A to attack and E to end your turn.
Tips
Bring a deck whose type beats the next Circle Master. A type does double damage to the next type on the wheel, and the Circle Hall shows each Master's type.
Spread your Glim across the bench, not just the Active creature, so a replacement is ready to attack after a knockout.
Spare copies are worth trading. Townsfolk at the Trading Post post new requests every day (they only take true duplicates, never your last copy), and friend codes let you swap with someone you know.
Elders are powerful one-of-a-kind Basics: a deck can hold one copy of each Elder and at most two different Elders.
Can I play this card game online without a download?
Yes. Glimmerkin is an original single-player browser game that runs inside the page. It is free, needs no account or app, and every creature and card is original.
How does trading with a friend work?
Make an offer at the Trading Post to get a code, and send it to one friend. They paste it, accept and send back an acceptance code, which completes the swap in your binder. There is no server, so trades work on the honor system: each code works once in each binder, but the game cannot stop a code from being shared with several friends or used again after restoring an old save.
Does Glimmerkin save my progress?
Yes, when you play on Goblin Arcade your binder, decks, coins and campaign progress are saved for this browser and site. A battle in progress can be resumed after reloading. Played on its own outside the arcade, progress lasts only until you close the page.
Free to play in your browser. No download or account required. Enable JavaScript to play.
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